By Mikhail M. Botvinnik
Read or Download 15 Games & Their Stories PDF
Similar games: chess books
- El Arte del Sacrificio en Ajedrez
- Alekhine on Carlsbad
- Combinational Motifs
- Learn Chess Tactics
- En busca de la perfeccion
- Adams vs Torre – A Sham
Additional info for 15 Games & Their Stories
29 e 3xd4 30 Kgl-g2 3 1 Qd3-e2 a7-a5 Ne+f6 f5-f4 Now the "time-pressure complications" get underway. It's funny that nei ther of us saw that after 3 2 gxf Rxc2 ! 3 3 Rxc2 Nh S ! recovers the pawn. White should therefore have traded off both rooks first, and only then have taken the f-pawn ; this would have led to the same position as occurs in the game. 32 33 34 35 g3xf4 Rc2xc7+ Rclxc7+ Qe2-g4 Nf6-h 5 Rc8xc7 Ql6xc7 Nh5-f6 52 3 6 Qg4-e6 37 Qe6-d7 + ! Nf6-h 5 Forcing a won endgame. 37 . . 3 8 Ne5xd7 Qc7xd7 39 Kg2·f3 40 Nd7xb6 41 Kf3·f4 Nf4-d3 42 Nb6-d7+ 43 Nd7·e5 Nh5xf4+ Nd3·b4 Kg7·f6 Kf6-e7 White's plan is obvious : bring his king to c 3 , his knight to d 3 , and b 3-b4 will decide the game.
Qd•dl+ Be7·d6 28 e 3·e4 29 Kfl·g2 Euwe plays consistently for the endgame. Black could hardly hope to a chieve more : after 29 . . Qc2 30 Bel Rf7 (otherwise 31 Rxh7 ) 31 Rf3 , for ex ample, White holds the balance. 30 31 32 33 Qd lxf3 + Bd6-eS Qf4-f3 Rh3xf3 Bb2xe5 Rf3·c3 f6xe5 Of course, after 3 3 Rxf8+ Kxf8 34 Kf3 gS, Black wins by marching his king to aS. Here, perhaps, White could have played better with 3 3 Rd 3 Rc8 34 RdS c4 3 S bxc bxc 36 Kfl Kf7 ! ( 3 6 ... c3 37 Rd l ! is a draw, since the c pawn is lost) 3 7 Ke2 Ke6 38 RaS , when a draw would be quite likely.
SS f5-f4 f4xg3 16 .... 17 Nel-d3 18 h2xg3 Now the weakness of f2 will delay White's occupation of e S . 18 fxg was preferable. 18 19 20 21 22 Ra8-e8 Qf6-h6 .... Rc 1-c2 Qa3-c1 Bg2-h 3 Kgl-g2 Qh6-d6 Rf8-f6 A rather risky move, after which Black plays to open up the a8-h l diagonal immediately. c6-cS 22 .... 23 Bh 3xd7 This allows Szabo to occupy eS, but at the price of further light-square weaknesses. Qd6xd7 Qd7-d6 23 .... 24 Nf3-e5 2 5 f2-f4 In trying to kill two birds with one stone - fortifying eS, while also elimi nating his worries over the f2 square - White commits a serious error.