Download Agile Processes in Software Engineering and Extreme by Ivan Aaen (auth.), Pekka Abrahamsson, Richard Baskerville, PDF

By Ivan Aaen (auth.), Pekka Abrahamsson, Richard Baskerville, Kieran Conboy, Brian Fitzgerald, Lorraine Morgan, Xiaofeng Wang (eds.)

This booklet constitutes the refereed lawsuits of the ninth foreign convention on Agile procedures in software program Engineering and severe Programming, XP 2008, held in Limerick, eire, in June 2008.

Out of fifty four submitted papers, sixteen have been approved as complete papers, four adventure studies, 14 poster papers, nine workshop papers, and three contributions on panel discussions. The papers are geared up in topical sections on agile strategies, version of agile, agile checking out and overview, background and evolution of agile, humans elements in agile environments, conceptual types of agility, and adventure reports.

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Extra resources for Agile Processes in Software Engineering and Extreme Programming: 9th International Conference, XP 2008, Limerick, Ireland, June 10-14, 2008. Proceedings

Example text

Nielsen Tidd et al. suggest that four types of innovation exist; product innovation, process innovation, position innovation, and paradigm innovation [4]. We take the process for product innovation to include the four activities of searching and selecting ideas, implementation, and learning from the innovation process [4]. The existing literature on product innovation has nothing to say on software development and it is therefore relevant for modern software companies to bring these two different lines of thinking, organizing and working together in a single study.

The experience with using it will vary depending on who is using it, how it is used and for what purposes. It has been argued in information systems research that the practice of developing does not follow methods, and it is a-methodical [7]. Others follow a similar view on methods and have found through empirical studies that method emerges through practice [8], that methods are never used by-the-book [9], or that it is necessary to have a critical view on the use of methods [9]. g. as combinations of methods [10, 11].

The Knowledge-Creating Company. : The Scrum Software Development Process for Small Teams. : Teamwork Behaviors - a Review and an Integration of Frameworks. : Is There A "Big Five" In Teamwork? : Primavera Gets Agile: A Successfull Transition to Agile Development. : Agile Software Development with Scrum. : A Meta-Analytic Review of Relationships between Team Design Features and Team Performance. : Agile Development: Lessons Learned from the First Scrum. : The New Product Development Game. : Case Study Research: Design and Methods, 3rd edn.

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