By Frank Luna, Susan Nguyen
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The neighborhood chargeable for constructing lexicons for traditional Language Processing (NLP) and desktop Readable Dictionaries (MRDs) began their ISO standardization actions in 2003. those actions ended in the ISO commonplace – Lexical Markup Framework (LMF).
After choosing and defining a typical terminology, the LMF staff needed to establish the typical notions shared by means of all lexicons so that it will specify a typical skeleton (called the center version) and comprehend a number of the standards coming from assorted teams of users.
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The numerous kinds of person instantiations of LMF can contain monolingual, bilingual or multilingual lexical assets. an identical requisites can be utilized for small and massive lexicons, either uncomplicated and intricate, in addition to for either written and spoken lexical representations. The descriptions variety from morphology, syntax and computational semantics to computer-assisted translation. The languages coated should not constrained to eu languages, yet practice to all traditional languages.
The LMF specification is now successful and diverse lexicon managers at the moment use LMF in several languages and contexts.
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Extra info for C++ Programming for Games, Module I (Textbook)
Just as in an “if” statement, the curly braces are optional for one statement. However, if you need to execute several statements per cycle then you need the curly braces to form a compound statement. " << endl; ++cnt; } What we have done here is moved the counter initialization outside the loop and replaced Part 1 with an empty statement, which is perfectly legal since Part 1 can be “any C++ statement(s)”. Second, we have moved the counter increment from Part 3 to Part 4, and we replaced Part 3 with an empty statement.
However, a do…while is guaranteed to execute at least once. 12 shows the do…while syntax. 12: Program demonstrates the do…while loop. 12. 12, despite condition being initialized to false, we still enter the loop body. Inside the body, the program assigns the truth-value the user entered to condition. Then at the end, the condition is tested to see if we will loop again. By moving the loop condition to the end, we are guaranteed the loop body statements will be executed at least once. 60 Note that it does not take too much imagination to see how a do…while loop could be rewritten using a while-loop.
11. Continue to play? y Playing game... Continue to play? Y Playing game... Continue to play? y Playing game... Continue to play? n Exiting... quit) and conditional statements (if…else). quit is true. If the condition is true, we execute the statements in the loop body. Inside the loop body, the program asks the user if he wishes to continue. quit false. quit is tested again. Observe that this loop will repeat an unknown amount of times and its termination depends on user input. 3 The do…while Loop The do…while loop is similar to the while-loop.